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As a recording engineer, Tom Erbe has produced over 100 CDs of contemporary music, including the restoration of James Tenney’s early computer music, recording of Bridge Records’ Morton Feldman series, compilation of the Lyrachord series of contemporary Indonesian music, and production of over 20 years of the Leonardo Music Journal ‘s annual compilation of experimental music. Tom Erbe has performed, and collaborated on, electronic music pieces by Alvin Lucier, John Cage, James Tenney, Maryanne Amacher, Larry Polansky, Alvin Curran, Robert Ashley, Clipping, and others.
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He creates computer music software and hardware, most notably the sound processing application SoundHack, the many soundhack plugins, and several ground-breaking synthesis modules developed with Make Noise Music. Tom Erbe is deeply involved and dedicated to electronic and computer music research, and creation. This will not only help them, but help you to better explain the techniques and styles you are learning about.Phone: 858 534-5277 Off: CPMC 254 | Discography On Tuesday of the following week, make sure you have listened to the drafts of your classmates and commented on them. Email me the link to your submission so I can give you a grade.
Make sure to also explain in a few sentences how the reading informed your work for the week. You will post it to the course blog under the correct category and explain what you have done and what you plan to do. Use several examples of speed change - slower, faster, and especially variable speed change.Įach week you will export a draft of your project, due each Friday by 5PM. Make LOTS of edits (copy/cut/paste, reverse, gain changes, etc.) - But be careful to avoid “clicks”Ĥ. Assemble your audio clips into a collage or soundscape using your DAW of choice.ģ.
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Import or record (field recording?) some short audio clips or sound bites of your own “non-musical” audio (≤ 20″/sound-bite) Note: There are plenty of royalty free sound effects you can download as well.Ģ. (Built-in sample players are fine, but please do not use any built-in software synthesizers for this project.) Mini-Project 1 - a step-by-step approachġ.
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Other suitable options include Pro Tools, Cubase, Reaper, Ableton Live, Digital Performer, FruityLoops, and Studio One. You can use any full-featured, multi-channel digital audio program or workstation (DAW) to assemble your final mix. In the Lab you can use Logic, (but w/o using MIDI synthesizers and built-in loops!). Logic, itself, also has considerable sound mangling resources. A good starting point is Pierre’sPlayhouse, which is one of the modules contained on the “ProjectSynthPack” page of the E-A_MusicPrimer. Experiment with various programs that allow serious mangling of audio, especially those that approximate the traditional musique conrète style of analog tape manipulation - things like speed and direction change, small fragments, loops, etc. Use only recorded audio as your sound source … no synthesizers, please.
Create a musique concrète-style composition or soundscape (ca.